Honestly, I'm not sure if this is a great title for this game but this game itself is a winner. It works particularly well to corral an unruly group and bring them back to focus. It works equally well with large and small groups. It also can be played with many different levels.
This is an "everyone for himself" type game - no teams. The procedure is simple: - hand out white boards and markers to the class. Then write a question on the board based on the vocabulary you are currently studying. For example, in the the last chapter, we learned words for warm and cold. I wrote on the board, "Quid est frigidus?" Students then write their answer on the board. My students write in English but a more advanced group could write in Latin. Then, at your signal, everyone holds up the boards. So for example, your students might write: ice, snow, this classroom, the refrigerator etc. Everyone who has an answer that correctly answers the question gets one point. Everyone that has a unique answer that answers the question gets two points. Here are some other questions to try for students in a Level I course: Quid est calidus? Quis est molestus? sollicitus? altus? Qualis animal in silva habitat? Quid est in via? in rivo? in horto? in agro? prope ianuam? sub arbore? Quis est sollicitus? Quid est magnus? parvus? bonus? malus? Ubi est auxilium? Ubi sum? Ubi es? I found this game to to be a great way for students to practice complementary infinitives with posse, velle and necesse est. For example you could ask.. Quis currere celeriter potest? Quando celeriter currere necesse est? Quis bene pugnare potest? Quid vis edere? Quis oppugnare dracones potest? Quis volare potest? It is important to keep the questions open ended. This is not a reading comprehension check. Students really enjoy sharing their ideas about even simple concepts - what is big, small, etc. They take pride in coming up with original answers. Once there is only one or two correct answer based on the story, the whole activity falls flat. The best whiteboard game for answering questions that have limited answers is "Tour of the Empire" which is described under "Drill Games" on this page. Part II: For this to work, you need to create the questions ahead of time rather than on the fly as you play the game. Type the questions onto a piece of paper and make enough copies of the questions for each student to have a copy. As students answer the questions - jot down a few of their more creative answers to each questions. Then, pass out the questions and now write the answers on the board and see if students can remember the question. More advanced students might not need a copy of the questions but beginning students do. Students get a kick out of seeing their answers again on the board and most of them remember which question it answered fairly easily. This part gives the students have added practice reading and rewriting questions although my students usually have so much fun with this activity they don't mind that I've snuck in a short amount of "dictatio" Tips to Make this Game Work:
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